Why is dark confidant called bob




















It will always put certain demands on deck builders trying to brew the next big Modern deck. Whether you choose to play it or not, the advantage is too big to ignore. I am just disappointed that at times I will be watching Dark Confidant s with new art. Dark Confidant Art by Scott M. Now that I have mentioned the new art, I won't ignore the biggest change, from my point of view, on the card.

I will really miss all of the Dark Confidant s bearing the old art. It has been something special for me from the beginning. Any of us who were fortunate enough to win an Invitational never imagined we would have to see our cards being reprinted without the original art. We were never promised that it wouldn't happen; it just wasn't something we could foresee.

That being said, anyone disappointed with the change, myself included, has to realize that this was the only way it could be. If I am being honest with myself, it wouldn't be fair any other way. How would Chris Pikula or Jens Thoren feel if they had the art on their cards changed and mine stayed intact?

I have to believe that would just open up old wounds all over again. At this point, I think the precedent has been set. If, in the future, Wizards decides to reprint another Invitational card with the original art, you may hear me singing a different tune. For now, it is what it had to be. To be fair, I also got to have my card reprinted in the old card frame. I still remember the day that Ray De Guzman sent me a copy of the image.

He and I used to play together in the early days and played quite a bit of Vintage, then called Type I, and he knew I would really enjoy the old card frame. I am just hoping that the reprinting of the card will make the original a little easier to get my hands on. There are times when I want to sign one of them and send it to someone, and that can get really tough over and over.

Neil Reeves at Mizewell Games used to collect all the Dark Confidant s he could get his hands on and then just give them to me. It has been a while since those days, but that helped out a ton. Maybe now I can find a few to put in reserve. In the end, I don't want to give the wrong impression. I still find it really special to be involved with Dark Confidant. Those of you who refer to the card as "Bob," keep on doing it.

The card's flavor text alludes to Maher's epithet "the Great One". Dark Confidant was reprinted in Modern Masters. The original submission of Maher involved poison counters. Dark Confidant's effect can dramatically change the way a deck wants to play out. Drawing an extra card per turn should lead fairly directly to playing an extra card per turn, while simultaneously reducing the number of lands required to make each land drop.

A turn by turn analysis follows, so that it can be compared with the theoretical basic curve. Note that this analysis is identical to the one which would occur for Howling Mine and several other cards. The first analysis shall assume we are on the play. First turn : The Dark Confidant cannot affect our draw on the first turn so this is the usual minimum 9 one-drops to have drawn one and similar 9 lands, totaling 18 cards.

Second turn : Again, the Confidant does not affect our draws so we still have the " basic curve " which tells us we want 8 two-drops and 15 lands, bringing our running total to 32 cards. At the cost of one green mana, you can give your opponent nine Poison counters. This was before Infect was a mechanic in New Phyrexia but there were a handful of cards up to this point that dealt with Poison counters.

Even before Infect was a mechanic, Poison counters worked in the same way they do today: if you get ten, you die. Needless to say, the card would have been absurdly powerful, almost to the point of being a joke, and likely not a card that would ever see print.

The flavor text is perhaps one of the best ever printed, both in flavor and profoundness. The card has seen success in multiple formats and multiple different strategies. The card is powerful and exciting to play. It tests pilots and their ability to weigh the risk of death against the rewards of card advantage. How can we blame him though? The card is as powerful as it is fun to play with. We love granting him personality, blaming him personally for not being on our team when he flips a Blightsteel , and cheering him on when he flips lands and low costing spells.

The card, the art, the name, the flavor text, the player behind it, and all the spectacular moments it facilitates are iconic. Over the years, most of these Invitational cards have gotten a makeover, severing their connection to the players that helped create them. To many this is a shame, but for others it offered more choices as a way to further express themselves in deckbuilding.

Tarmogoyf is still Tarmogoyf and Thoughtseize is still Thoughtseize.



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